About
Research, Teaching & Engineering
Research
Ph.D. in Computer Science at the University of A Coruña, affiliated with the Electronic Technology and Communications research group (GTEC). My work spans IoT architectures, UWB-based indoor positioning, machine learning for NLOS classification/mitigation, and mmWave radar systems.
Engineering
Indie developer behind Narubane, where I build games and Android apps. Published on Steam and Nintendo Switch. Experienced in C++, Python, JavaScript, and ROS/Gazebo simulation. Also publish VSCode extensions and contribute to open-source educational tools.
Teaching
Associate Professor at the Faculty of Computer Science (UDC). I teach Signal Processing, Information Theory, Communications Software, Electronic Technology, and IoT-related subjects across six undergraduate and master's programs. I also maintain the Teaching Hub, a collection of open-source interactive tools for engineering education.
Projects
What I build
Research & Open Source
Gazebo Sensor Plugins
Gazebo plugins to simulate UWB and magnetic sensors for robotic positioning research.
Forklift Simulation
Gazebo simulation of a forklift with multiple sensors for indoor localization tests.
UWB LOS/NLOS DL
Deep learning classification of UWB Line-of-Sight conditions using power delay profiles.
Convolution Demo
Interactive educational visualization of the convolution operation in signal processing.
Channel Coding Demo
Educational demo illustrating channel coding techniques for communications courses.
Teaching Hub
Centralized hub for teaching materials, course resources, and educational tools.
Games & Apps — Narubane
Xanchuchamel
Action puzzle game where you use blocks and movement powers to solve level-based challenges.
Timi2
Timer app to build chained sequences and run multi-step routines from start to finish.
Ferros
Clean strength workout tracker with exercises, sets, progression, and training stats.
Quack Rescue
PICO-8 arcade game — pilot a spaceship to rescue ducks before fuel runs out.
Publications